This argument is no longer fresh: If virtual reality to provide a complete immersion experience, coupled with game controller that is not a good choice. We need is a solution, but luckily, some companies try to use his eyes, head and fingers to manipulate virtual world.
When the much-anticipated Oculus Rift and HTC Vive after the release of the first half of this year, there should be many VR content to appear, but the more urgent question is, how to control and interact with virtual objects in it? This problem existed decades ago and earlier VR equipment to explore the content.
Oculus and HTC has its own programmes. Former VR helmet equipped with a wireless Xbox One handle, but will be released again this year to provide a more immersing experience, and you can track motion controller Oculus Touch. HTC Vive Rod equipped with a rival form of controller. But these are not perfect, they do not conform to the way we use the body, such as when you explore a dark cave, click on the button would be very awkward, and controllers take long or be acid.
Eyefluence companies think they can solve this problem, it developed the eye-tracking technology, means you can do anything in the world of virtual reality, such as hitting the hidden animals, application menus and navigation. David Stiehr believe that what users have been watching, controlling the eyes, so why not use it? Dolce Gabbana Cases
Eyefluence technology is from 2013 acquired Eye-Com, a company that later developed a flexible circuit, it is equipped with cameras, lighting sources and other small hardware. In the circuit can be used in a small metal chassis, can be embedded in the future virtual reality devices, not just time.
According to the MIT Technology review the author's experience, Eyefluence technologies get started soon, after simple training can be on the main screen, select a different application, and pan and zoom operations. Allegedly experiences naturally, just like the usual eyes. Dolce & Gabbana iPhone 6 plus Cases
Gest
Gest another company using the other parts of the body: fingers. It developed a device with a motion sensor, can be set in hand, has four rings can be worn on the fingers. Gest's products in addition to virtual reality, can also be used in other products.
Company CEO Mike Pfister believes that its products in addition to playing games, can also help. For example, designers can use the Gest dealing with computer-generated models, or fingers to simulate keyboard input.
Gest and Eyefluence products to be accepted by more people would still take some time, but virtual reality has indeed been able to operate without handles. Rift and Vive uses the basic head tracking technology, using sensors to know head position, and converts it to the corresponding action. This technique can also be used in cheaper Samsung Gear VR, virtual reality devices.
Virtual reality games and Metta will use head-tracking technology service company. Video as it lies in the users eye, only need to move to browse, remain stable over a period of time will be able to choose. The only regret is that returns to the click of a button.
Although experience is not perfect, the purpose of all of these companies are the same, reducing interference make users aware of the virtual world is not real.
via techreview
574 votes
Oculus Rift consumer Edition
Awaited Oculus Rift consumer editions until finally! January 7 at 0 o'clock Beijing time, on the official website of the Oculus and Oculus Rift was opened the pre-sale. Other than the VR glasses, with matching pre as well as Microsoft Xbox controller, headset, and tracking system.
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