Oculus Rift since its inception will become a synonym for immersive virtual technology, and even Sony's Morpheus does not shake it's dominance in this area. But last week, the ant colony from China Science and technology launched a device ANTVR KIT. The device because of its open source, cross-platform characteristic and distinctive controllers were included with the media attention at home and abroad, log on Kickstarter will harvest more than 150,000 dollars in less than a week, will soon reach its funding target of us $ 200,000.
Live in science and technology as the representative of China virtual reality equipment makers will challenge the dominance of the Oculus? How Chinese enterprises can bring to the virtual reality industry impact?
In Silicon Valley, mountain view at the computer history museum's virtual reality Conference, founder of Oculus VR Palmer Luckey Lei Feng network reporters ' questions were answered. He said ants science and technology on the Kickstarter "did a lot of potential to mislead", and due to the smaller Oculus VR funding pressures, Chinese companies can significantly reduce costs is difficult to challenge.
Following Lei Feng network conversations with Palmer Luckey:
Lei feng's network (search for "Lei feng's network", public interest): ANTVR Ant technology last week landing Kit Kickstarter, financing conditions are good. Did you hear about them? Chinese manufacturers will bring challenges to the Oculus VR?
Palmer Luckey: I think that Ant technology on the Kickstarter to do false shows a lot of potential misleading false (they made a lot of potentially misleading and potentially false play), but I haven't tried, so I'm not sure, I expect to see them move on, maybe they can do all of what they say.
I told my Chinese manufacturers can make better things than Western companies have questions if these people (the developer) is in the production of their products, (and plants) not many languages, cultural differences and geographical distance, there are not many problems. I have tried to find Chinese companies for help, but between us and the factory has a great deal of language, cultural differences and geographical distance. I have talked with many different Chinese companies, they can do things faster than the Western companies, and sometimes even do better, because they (and factory), there is no difference between.
Specific to their ability to make things like the Oculus Rift, I think they can do some interesting things. Oculus is a special case, because we intend to sell our things at cost price, and this is the disadvantage of other hardware companies, because they need to earn enough money to give their workers wages, obtain a profit, and we do not need. (Note: this refers to the Oculus in the lesser financial pressure after being bought by Facebook. ) So even if Chinese companies can significantly lower their costs, they will be in a difficult situation.
Many of these problems lies not in Chinese enterprises in making things worse, and there are big obstacles that we work with, so I think (Oculus) everything should be in the United States manufacturing. This is not a statement, just my personal opinion.
Add that why big companies like Apple appears in the United States? This is not necessarily a hardware problem. I mean, the hardware is made in China, I think that the Chinese manufacturing sector is very surprising, can produce very high quality stuff. Making things much cheaper here than in China, and is of good quality, but they realize that software ecosystem to earn money.
Lei feng's network: if developers are able to make cheap VR display device, whether to make virtual reality technology to spread?
Palmer Luckey: I worry that cheap VR equipment will destroy the ecosystem. They claim to provide a good experience, so many users to buy cheap device, but in practice they do not provide a good enough experience, which will allow users to have a wrong perception on VR.
The other hand, I think Oculus Rift will be enough cheap, and getting cheaper. If Oculus Rift can do $ 200 manufacturers in China will surpass us? Yes, they are made in China, you can reduce costs, but they also need to ship around the world, which would increase their costs. I think Oculus will be there (in the same grade) VR devices cheaper, if Chinese companies can make cheaper equipment, it must be because they use different parts.
Ant technology product, I think the controller is very cool, I hope I can get it connected to the Oculus on the Rift. But for their display devices, I'm not sure if it will have a very good performance.
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DK1, Oculus DK2 resolutions increased from 640x800 to 960x1080 (up 1920x1080). First generation of products in order to reduce the feeling of dizziness, DK2 OLED using low latency. One of the biggest improvement, believe the DK2 will join a group of detect head movements of the camera, so that players can implement such features as "close" movement, officials said just for this function's optimization team spent a lot of time. In addition, the DK2 gyroscopes, accelerometers and other sensors of the testing frequency will all upgrade to 1000HZ, but the weight will go up to 440 grams. Price was close to the people (although the DK2 still for developers)
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